Tuesday, February 25, 2020

Mobile GUI Testing Fragility: A Study onOpen-Source Android Applications

Mobile GUI Testing Fragility: A Study onOpen-Source Android Applications

Android applications do not seem to be tested as thor-oughly as desktop ones. In particular, graphical user interface(GUI) testing appears generally limited. Like web-based appli-cations, mobile apps suffer from GUI test fragility, i.e., GUI testclasses failing or needing updates due to even minor modifica-tions in the GUI or in the application under test. The objective ofour study is to estimate the adoption of GUI testing frameworksamong Android open-source applications, the quantity of modifi-cations needed to keep test classes up to date, and their amount dueto GUI test fragility. We introduce a set of 21 metrics to measurethe adoption of testing tools and the evolution of test classes andtest methods, and to estimate the fragility of test suites. We com-puted our metrics for six GUI testing frameworks, none of whichachieved a significant adoption among Android projects hosted onGitHub. When present, GUI test methods associated with the con-sidered tools are modified often, and a relevant portion (70% onaverage) of those modifications is induced by GUI-related fragili-ties. On average, for the projects considered, more than 7% of thetotal modified lines of code between consecutive releases belong totest classes developed with the analyzed testing frameworks. Themeasured percentage was higher on average than the one requiredby other generic test code, based on the JUnit testing framework.Fragility of GUI tests constitutes a relevant concern, probably anobstacle for developers to adopt test automation. This first evalua-tion of the fragility of Android scripted GUI testing can constitutea benchmark for developers and testers leveraging the analyzedtest tools and the basis for the definition of a taxonomy of fragilitycauses and guidelines to mitigate the issue Code Shoppy

One of the points of strength of the Android operating systemis the availability of several marketplaces, which allow devel-opers to easily sell the applications or release them for free.Because of the huge amount of apps available on such plat-forms, and the resulting competition, it is crucial for developersto make sure that their software works as promised to the users.In fact, applications that crash unexpectedly during their normalexecution, or that are hampered by bugs, are likely to be quicklyabandoned by their users for competitors [1] and to gather verynegative feedback [2]. Mobile applications must also complywith a series of strict nonfunctional requirements, which arespecific to a mobile and context-aware environment [3].In such a scenario, testing mobile apps becomes a very crucialpractice. In particular, it is fundamental to test the graphical userinterfaces (GUIs) of the apps, since most of the interaction withthe final user is performed through them.There is evidence that relevant players of the industry performstructured testing procedures of their mobile applications, alsoleveraging the aid of automated tools (for instance, Al ́egroth andFeldt documented the long-term adoption of visual GUI testingpractices at Spotify [4]). By contrast, it has been proved byseveral studies that open-source mobile developers rarely adoptautomated testing techniques in their projects. Kochharet al.[5] found that, on the set of open-source projects (mined fromF-Droid)2they examined, just 14% of the set featured any kindof scripted automated test classes; Linares-V ́asquezet al.[6]found that the majority of an interviewed set of contributors toopen-source projects relied just on the execution of manual testcases, even though a variety of automated testing tools (opensource or not) are available.Performing proper testing of Android apps presents a set ofdomain-specific challenges, principally due to the very fast paceof evolution of the operating system and to the vast number ofpossibleconfigurations andfeatures theapps must becompatiblewith. In addition to that, the development process for Androidapps is typically very quick, and the need for making the ap-plications available to the public as soon as possible may be adeterrent for developers to perform complex forms of testing.Mucciniet al.[7] stress the differences between traditional soft-ware and Android applications when it comes to testing them:the huge quantity of context events, to which apps have to re-act properly; the diversity of devices, to which the apps must becompatible; and the possible lack of resources for some devices



Mobile GUI Testing Fragility: A Study onOpen-Source Android Applications




Similar to what happens for web applications testing, auto-mated GUI testing of Android apps is also hampered by thefragility issue. For our purposes, we define a GUI test case asfragile if it requires interventions when the application evolves(i.e., between subsequent releases) due to modifications appliedto the application under test (AUT). Being system level tests,GUI test cases are affected by variations in the functionalities ofthe application (as it happens for lower level component tests),as well as from even small interventions in the appearance,definition, and arrangement of the GUI presented to the user.Fragility is a significant issue for Android application testing,since a failing test may require in-depth investigations to findout what are the causes of the failures, and entire test suitesmay need modifications due to even minor changes in the GUIsand in their definition. If that happens, developers may decideto not exercise any kind of structured scripted testing. In ourprevious work [8], we developed a small test suite (made of 11test classes) for K9-Mail3—a popular large-sized open-sourceAndroid mail client—and tracked the modifications that wereneeded by test classes to be executable on different releases.We found out that up to 75% of tests that we developed hadto be modified because of modifications performed on the GUIof the app. If scripted test cases were obtained through the useof Capture&Replay techniques, for some transitions betweenreleases, the entirety of the test suite had to be rewritten.In this work, we aimed at gathering information about ex-isting test suites featured by open-source Android applications.We extended the context of previous similar work (like the oneby Kochharet al.[5], who analyzed a set of about 600 open-source Android apps collected from F-Droid), considering allthe projects hosted on GitHub that contained proper Androidapplications and that featured a history of releases, for a to-tal of 18 930 projects. We identified six open-source AndroidGUI testing tools cited in available literature and producing testclasses in Java, and we searched for the presence of code writtenwith those tools in the mined Android projects. This way, wesubdivided the projects in six subsets, according to the testingtool they featured. Then, change metrics about the evolution oftesting code produced with a given testing tool were computedfor each project and averaged over the respective sets. In addi-tion to its evolution, we measured the relevance of testing codewith respect to the total production code for each project in termsof quantitative comparisons of the respective amount of lines ofcode. To estimate the fragility issue, we defined a set of metricsthat can be obtained for each project by automated inspectionof the source code. Thus, we can give a characterization and aquantification of the average fragility occurrence for each of thetesting tools considered.
https://codeshoppy.com/android-app-ideas-for-students-college-project.html 

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